In short, for any game or platform looking to prevent malicious users from breaking the rules, it’s a powerful solution. It’s lightweight, effective, and privacy-focused. If you’ve played Apex Legends, Fortnite, Gears of War, Elden Ring, or many more, you’ve seen Easy Anti-Cheat (EAC).ĮAC is the industry-leading anti-cheat service. In order to prevent that, we’ve implemented Easy Anti Cheat (EAC) into VRChat. Even seemingly non-malicious modifications complicate the support and development of VRChat, and make it impossible for VRChat creators to work within the expected, documented bounds of VRChat. Malicious modified clients allow users to attack and harass others, causing a huge amount of moderation issues. “Modified clients” are a large problem for VRChat in a variety of ways. Let’s start with the first major change which will be going live in the next few days. This time, though, there are some updates we’d like to be a little more transparent about, as we want the community to know exactly what we’re doing – and why. While we want to always show the community that we’re working on improving security, the nature of security means that we have to hold our cards close. We'll be back as soon as possible with the first set of these updates, changes, and features.Ĭhances are, if you’ve paid attention to VRChat’s patch notes in the past, you’ve probably noticed a vague (yet common!) line that’s added to the end of most updates: “Safety and security fixes.”Īs you probably can imagine, when you see this line, we’ve changed something to improve the security of our platform. Thank you for your patience as we work as quickly as we can to address your concerns and your feedback. As noted before, we are immediately adjusting internal development to address these changes. We have more planned and are gathering more information to understand and address more of your needs. We will be posting more information about those changes tomorrow. We've got an internal list of improvements we can implement quickly and are fast-tracking it through our production and implementation process. Our first priority for these changes is addressing several accessibility concerns in VRChat. We've also been watching and documenting constructive feedback via our typical channels like our Feedback boards, social media, and this Discord. In addition to the information we already had on hand, we've been talking to VRChat communities and community leaders about the changes and additions that they want most, including speaking to communities focused on accessibility to VRChat. Currently ongoing projects are being paused, rescheduled, or re-prioritized, and resources are being re-allocated to account for this change. We are changing our internal development roadmap and priorities to focus on the features and additions that you want. However, we hear you and see you saying that many of the modified client features that are being lost due to this are extremely important to you, or in some cases allow you to use VRChat at all, when in regards to modifications that added accessibility features that VRChat currently lacks.Īddressing these concerns and feedback is our highest priority. Let's follow that up with the hard part: we are going to be releasing this update, and we do not have plans or intent to revert or roll it back. We are reprioritizing, reorganizing, and changing our internal development roadmap to focus on the feedback you've given us. Since the announcement yesterday, we've gotten a LOT of feedback from all of you regarding the incoming 2022.2.2 VRChat update that integrates Easy Anti-Cheat.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |